Remember when people were complaining that the new Smash Bros. had “too many female characters” and that Nintendo was “pandering to feminists” by flooding the roster with females?
I’m sorry, but I still continue to be fascinated by how some people reacted to the reveal of Super Mario 3D World at Nintendo’s E3 2013 Nintendo Direct.
It was all,
GAMERS: Oh boy Nintendo we can’t wait to see the new 3D Mario platformer!
NINTENDO: Here’s the new 3D Mario platformer!
*Nintendo shows footage of the new 3D Mario platformer, in which Mario navigates platforms in 3D*
GAMERS: THIS ISN’T WHAT WE ASKED FOR NINTENDO YOU LIED TO US! >:(
Designed by Jerry Lawson, the Channel F was the first programmable game console to feature interchangeable cartridges.
The first game console, Ralph Baer’s Magnavox Odyssey, also featured cartridge. This confused me when I was a kid reading about this in history books, which would mention Odyssey having cartridges, yet also describe Channel F as the first sysstm to feature cartridges.
Now I understand that Odyssey’s cartridges didn’t contain actual programming code, instead they just altered the behavior of the console itself to adapt it to which game was being played using the screen overlays.
I had a rough day at school today, so on the way home I picked this up!
I knew it was coming out today, so I’ve been saving for it for a while now!
My only complaints so far are that the power adapter plugs into the side of the system towards the front instead of the back like the AV cable. The power adapter it comes with is FAR too short, but its a universal one you can replace with any longer one you have laying around, and the AV cable hardwired into it is WAAAY too short.
It sounds like I have nothing but complaints, but this is actually a lovely little machine.
I wasn’t born yet when Intellivision was a current platform, but I do have some nostalgic memories playing a few of its games in the late 90’s, so this is a real treat for me.
I’ll comment on this thing again later on.
But for now I’m gonna play this for a while and order some freaking pizza.
Also random trivia my very first “video game” was Mattel Electronics Football II.
I just wanted to remind everyone that Ralph Baer gave a minute by minute breakdown of how bad Chris Bores’ video review of Magnavox Odyssey was.
The inventor of the first video game system actually took the time to tell him that one of the main problems with his review was that he didn’t even know how to use the Odyssey controller properly.
Also, don’t you just love Ralph’s calm, classy tone throughout his teardown? He calls us all to hold ourselves to a higher standard for internet discourse.
Why should I be happy about paying HUNDREDS of dollars for a new version of the Nintendo 3DS I purchased in 2011, for the privilege of playing a port of a game from 2011, that came out on the Wii, which was arguably a DECADE OUT OF DATE when I purchased it back in 2006?
There better be a LOT more to this New Nintendo 3DS than the initial announcement.
Hey where are all those dudes accusing me of kissing Nintendo’s ass back when they were making decisions I HAPPENED to be agreeing with?
I see gamers get EXTREMELY offended when critics from outside the “gaming world” assert that video games are not a form of art.
If I never watched a film before, and the film category was dominated by generally brainless action titles, with anything outside of that narrow scope often struggling to be taken seriously by those regarded as most passionate about movies, I probably wouldn’t be inclined to take film seriously either.
I wasted a whole bunch of time in Terminus Cave thinking that it was a tunnel which provided access to Couriway Town akin to Rock Tunnel or the Seafoam Islands in Pokémon Red and Blue.
Seriously Game Freak, if you just put a sign along the route that said:
Terminus Cave →
Couriway Town ↓
It would have saved me a lot of bother. Signs like this existed in games like Zelda: Link’s Awakening for the GameBoy and that game is over twenty years old!
The way Route 18 seems to lead players directly into Terminus Cave, being a Pokémon veteran and familiar with Game Freak’s map designs in earlier titles of the series, I naturally reasoned that I had to pass through Terminus Cave in order to reach the next town, but instead its a dead end that exists for exploration purposes that can’t actually be completed until after the main quest is over.
I was so convinced I was overlooking something in the cave that was preventing me from reaching the non existent other end that I ended up “cheating” by consulting an online strategy guide, and only then did I realize that traversing the cave had nothing to do with accessing the next town in the game and that Couriway is only a ten second’s walk south of the cave entrance.
Oh well. I’m just really surprised, GameFreak’s made a lot of uncharacteristically player-unfriendly design choices with Pokémon XY, from being unable to make a black player character in spite of having customizable skintones, to being unable to de-equip the skates in spite of them being a selectable inventory item, to the way you can accidentally revive or heal the wrong Pokémon in battle, or flat out waste items/turns due to the interface being changed in a obtuse manner.
Hopefully that stuff gets fixed for the Ruby/Sapphire remakes, because the things they DID get right with X and Y were massive, long overdue improvements to the series.
Here’s where my Wii U is now. I moved it to the left side of the dresser for reasons of maximizing the Game Pad range to neighboring rooms where the Wii U sometimes gets played from.
It’s also neat because now its right next to my 3DS’s charging cradle, so I’ve got both my 8th gen Nintendo systems in matching black right next to each other.
Also, guest appearance by a very special Pokémon Crystal cartridge that I will keep for the rest of my life.
E3 2014 “Mario Maker leak” - Photo Analysis
After spending entirely too much time analyzing the “leaked” photo and the alleged source photo it was altered from, here are my observations.
I really don’t understand why converting to 12 hour time isn’t part of the localization process of Nintendo games and systems to the US, at least as a simple OPTION.
The overwhelming majority of people here never use 24 hour time here unless forced to by devices that have no 12 hour option.